Stop
ptolemy.actor.lib.Stop

An actor that stops execution of a model when it receives a true token on any input channel. This is accomplished by calling finish() on the manager, which requests that the current iteration be completed and then the model execution be halted. If the input is not connected to anything, then this actor requests a stop whenever it fires.

When exactly this stops the execution depends on the domain. For example, in DE, if an event with time stamp T and value true arrives at this actor, then the current iteration will be concluded, and then the model will halt. Concluding the current iteration means processing all events in the event queue with time stamp T. Thus, it is possible for actors to be invoked after this one is invoked with a true input.

In SDF, if this actor receives true, then the current iteration is concluded and then execution is stopped. Similarly in SR.

In PN, where each actor has its own thread, there is no well-defined notion of an iteration. The finish() method of the manager calls stopFire() on all actors, which for threaded actors results in halting them upon their next attempt to read an input or write an output. When all actor threads have stopped, the iteration concludes and the model halts. NOTE: This is not the best way to stop a PN model! This mechanism is nondeterministic in the sense that there is no way to control exactly what data is produced or consumed on the connections before the model stops. To stop a PN model, it is better to design the model so that all actors are starved of data when the model is to stop. The director will detect this starvation, and halt the model. Nonetheless, if the nondeterminism is acceptable, this actor can be used.

Author(s): Edward A. Lee
Version:$Id: Stop.java,v 1.30 2005/07/08 19:56:07 cxh Exp $
Pt.Proposed Rating:Green (eal)
Pt.Accepted Rating:Green (neuendor)




_hideName
The parameter that hides the name of the actor. The default value is true.