
InsideEntityEditorPaneFactory |
ptolemy.actor.gui.InsideEntityEditorPaneFactory |
This is an attribute that can create a pane (called a "configuration
widget") for interactively configuring an entity contained by its container.
That is, it adds a level of indirection, making it appear as if you
were configuring the container, when in fact you are configuring an
entity contained by the container. If the container is not an instance
of CompositeEntity, or it does not contain any entities, then this behaves
just like the base class. If the container contains more than one entity,
then only the first one encountered is configured. To use this,
place an instance of this class (or a derived class) inside a Ptolemy II
object. When the user double clicks on the icon for that object,
or selects Configure from the context menu, then a dialog is opened
containing the pane returned by createEditorPane().
Author(s): Edward A. Lee
Version:$Id: InsideEntityEditorPaneFactory.java,v 1.16 2006/02/11 17:24:00 cxh Exp $
Pt.Proposed Rating:Yellow (eal)
Pt.Accepted Rating:Red (johnr)